Update 1.32 which will be deployed tomorrow May 17 is expected in more than one title by fans of KOF XV. Not only will the last game in the King of Fighters franchise welcome three new characters with the reinforcement of the South Town team, but it can also count on a multitude of fixes, widely reviewed in the patch notes published directly on the official website.
Without necessarily entering the detail of a list which aims to rebalance as much as possible the big differences of level between the best equipped and the others, we remember that SNK has obviously chosen to nerf certain aspects of the game. Thus the openings On guard based on small kicks - the famous low+b - hurt less, and stun a few times less, so that the players will have to redouble their vigilance and show timing to continue their sequence or simply optimize them damage. We also note the desire to reduce the activation area of certain projectiles, to facilitate approaches with more permissive collisions on the lower part of the characters. It will finally be easier to confirm certain strong blows to start a sequence, while certain very effective ex shots will generally see their damage reduced.
Beyond the countless individual changes, with a cast of around forty playable characters, many ergonomics options will also be added to the process. SNK also promises to facilitate the execution of certain blows with timings a little more permissive on certain orders. Recall that if the update is obviously free, it will cost € 15.99 to reform the South Town team, against € 29.99 for the entire first pass, which already includes Gato, B. Jenet and Rock Howard ; Omega Rugal and its mission mode were offered for free a few weeks ago.
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